feat: complete SyncServer implementation
Full-stack Go monolith with embedded React frontend for orchestrating rsync-over-SSH file synchronization with Wake-on-LAN support. Features: - JWT auth (HS256) with bcrypt password hashing - CRUD for machines (with WoL config) and sync_pairs - Ed25519 SSH key generation and known_hosts management - WoL magic packet sender + TCP-connect waiter with backoff - Sync engine: rsync subprocess, per-pair job queue, progress parsing - Homebrew cron parser for scheduled syncs - SSE stream for live job status (queued/waking_up/running/success/failed) - React+TS+Vite+Tailwind SPA embedded via embed.FS - Debian packaging with systemd unit, postinst/prerm/postrm Tech stack: - Go 1.22+ (CGO_ENABLED=0, pure SQLite via modernc.org/sqlite) - chi router for HTTP API - TypeScript + React 18 + Tailwind CSS frontend - Cross-compiled to Linux amd64 for Proxmox LXC deployment Tests: wol (MAC parsing, magic packet), syncengine/queue, scheduler/cron
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package syncengine
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import (
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"errors"
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"sync"
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)
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var ErrAlreadyRunning = errors.New("job already running for this sync pair")
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type Queue struct {
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mu sync.Mutex
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runs map[int64]*RunInfo
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}
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type RunInfo struct {
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JobID int64
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Cancel func()
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}
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func NewQueue() *Queue {
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return &Queue{runs: make(map[int64]*RunInfo)}
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}
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func (q *Queue) Enqueue(syncPairID, jobID int64, cancel func()) error {
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q.mu.Lock()
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defer q.mu.Unlock()
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if _, exists := q.runs[syncPairID]; exists {
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return ErrAlreadyRunning
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}
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q.runs[syncPairID] = &RunInfo{JobID: jobID, Cancel: cancel}
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return nil
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}
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func (q *Queue) Dequeue(syncPairID int64) {
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q.mu.Lock()
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defer q.mu.Unlock()
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delete(q.runs, syncPairID)
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}
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func (q *Queue) IsRunning(syncPairID int64) bool {
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q.mu.Lock()
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defer q.mu.Unlock()
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_, exists := q.runs[syncPairID]
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return exists
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}
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func (q *Queue) GetJobID(syncPairID int64) (int64, bool) {
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q.mu.Lock()
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defer q.mu.Unlock()
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info, exists := q.runs[syncPairID]
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if !exists {
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return 0, false
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}
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return info.JobID, true
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}
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func (q *Queue) Cancel(syncPairID int64) {
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q.mu.Lock()
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defer q.mu.Unlock()
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if info, exists := q.runs[syncPairID]; exists && info.Cancel != nil {
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info.Cancel()
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}
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}
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