Mission Control Dashboard - Initial implementation
This commit is contained in:
13
node_modules/framer-motion/dist/es/motion/utils/is-motion-component.mjs
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node_modules/framer-motion/dist/es/motion/utils/is-motion-component.mjs
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import { motionComponentSymbol } from './symbol.mjs';
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/**
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* Checks if a component is a `motion` component.
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*/
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function isMotionComponent(component) {
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return (component !== null &&
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typeof component === "object" &&
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motionComponentSymbol in component);
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}
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export { isMotionComponent };
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//# sourceMappingURL=is-motion-component.mjs.map
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node_modules/framer-motion/dist/es/motion/utils/is-motion-component.mjs.map
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node_modules/framer-motion/dist/es/motion/utils/is-motion-component.mjs.map
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{"version":3,"file":"is-motion-component.mjs","sources":["../../../../src/motion/utils/is-motion-component.ts"],"sourcesContent":["import { motionComponentSymbol } from \"./symbol\"\n\n/**\n * Checks if a component is a `motion` component.\n */\nexport function isMotionComponent(component: React.ComponentType | string) {\n return (\n component !== null &&\n typeof component === \"object\" &&\n motionComponentSymbol in component\n )\n}\n"],"names":[],"mappings":";;AAEA;;AAEG;AACG,SAAU,iBAAiB,CAAC,SAAuC,EAAA;IACrE,QACI,SAAS,KAAK,IAAI;QAClB,OAAO,SAAS,KAAK,QAAQ;QAC7B,qBAAqB,IAAI,SAAS;AAE1C;;;;"}
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4
node_modules/framer-motion/dist/es/motion/utils/symbol.mjs
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node_modules/framer-motion/dist/es/motion/utils/symbol.mjs
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const motionComponentSymbol = Symbol.for("motionComponentSymbol");
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export { motionComponentSymbol };
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//# sourceMappingURL=symbol.mjs.map
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1
node_modules/framer-motion/dist/es/motion/utils/symbol.mjs.map
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node_modules/framer-motion/dist/es/motion/utils/symbol.mjs.map
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{"version":3,"file":"symbol.mjs","sources":["../../../../src/motion/utils/symbol.ts"],"sourcesContent":["export const motionComponentSymbol = Symbol.for(\"motionComponentSymbol\")\n"],"names":[],"mappings":"AAAO,MAAM,qBAAqB,GAAG,MAAM,CAAC,GAAG,CAAC,uBAAuB;;;;"}
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18
node_modules/framer-motion/dist/es/motion/utils/unwrap-motion-component.mjs
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node_modules/framer-motion/dist/es/motion/utils/unwrap-motion-component.mjs
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import { isMotionComponent } from './is-motion-component.mjs';
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import { motionComponentSymbol } from './symbol.mjs';
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/**
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* Unwraps a `motion` component and returns either a string for `motion.div` or
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* the React component for `motion(Component)`.
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*
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* If the component is not a `motion` component it returns undefined.
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*/
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function unwrapMotionComponent(component) {
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if (isMotionComponent(component)) {
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return component[motionComponentSymbol];
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}
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return undefined;
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}
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export { unwrapMotionComponent };
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//# sourceMappingURL=unwrap-motion-component.mjs.map
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node_modules/framer-motion/dist/es/motion/utils/unwrap-motion-component.mjs.map
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node_modules/framer-motion/dist/es/motion/utils/unwrap-motion-component.mjs.map
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{"version":3,"file":"unwrap-motion-component.mjs","sources":["../../../../src/motion/utils/unwrap-motion-component.ts"],"sourcesContent":["import { isMotionComponent } from \"./is-motion-component\"\nimport { motionComponentSymbol } from \"./symbol\"\n\n/**\n * Unwraps a `motion` component and returns either a string for `motion.div` or\n * the React component for `motion(Component)`.\n *\n * If the component is not a `motion` component it returns undefined.\n */\nexport function unwrapMotionComponent(\n component: React.ComponentType | string\n): React.ComponentType | string | undefined {\n if (isMotionComponent(component)) {\n return component[motionComponentSymbol as keyof typeof component]\n }\n\n return undefined\n}\n"],"names":[],"mappings":";;;AAGA;;;;;AAKG;AACG,SAAU,qBAAqB,CACjC,SAAuC,EAAA;AAEvC,IAAA,IAAI,iBAAiB,CAAC,SAAS,CAAC,EAAE;AAC9B,QAAA,OAAO,SAAS,CAAC,qBAA+C,CAAC;IACrE;AAEA,IAAA,OAAO,SAAS;AACpB;;;;"}
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node_modules/framer-motion/dist/es/motion/utils/use-motion-ref.mjs
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node_modules/framer-motion/dist/es/motion/utils/use-motion-ref.mjs
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"use client";
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import { useRef, useInsertionEffect, useCallback } from 'react';
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/**
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* Creates a ref function that, when called, hydrates the provided
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* external ref and VisualElement.
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*/
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function useMotionRef(visualState, visualElement, externalRef) {
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/**
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* Store externalRef in a ref to avoid including it in the useCallback
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* dependency array. Including externalRef in dependencies causes issues
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* with libraries like Radix UI that create new callback refs on each render
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* when using asChild - this would cause the callback to be recreated,
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* triggering element remounts and breaking AnimatePresence exit animations.
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*/
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const externalRefContainer = useRef(externalRef);
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useInsertionEffect(() => {
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externalRefContainer.current = externalRef;
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});
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// Store cleanup function returned by callback refs (React 19 feature)
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const refCleanup = useRef(null);
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return useCallback((instance) => {
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if (instance) {
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visualState.onMount?.(instance);
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}
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const ref = externalRefContainer.current;
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if (typeof ref === "function") {
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if (instance) {
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const cleanup = ref(instance);
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if (typeof cleanup === "function") {
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refCleanup.current = cleanup;
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}
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}
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else if (refCleanup.current) {
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refCleanup.current();
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refCleanup.current = null;
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}
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else {
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ref(instance);
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}
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}
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else if (ref) {
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ref.current = instance;
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}
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if (visualElement) {
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instance ? visualElement.mount(instance) : visualElement.unmount();
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}
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}, [visualElement]);
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}
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export { useMotionRef };
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//# sourceMappingURL=use-motion-ref.mjs.map
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node_modules/framer-motion/dist/es/motion/utils/use-motion-ref.mjs.map
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node_modules/framer-motion/dist/es/motion/utils/use-motion-ref.mjs.map
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{"version":3,"file":"use-motion-ref.mjs","sources":["../../../../src/motion/utils/use-motion-ref.ts"],"sourcesContent":["\"use client\"\n\nimport type { VisualElement } from \"motion-dom\"\nimport * as React from \"react\"\nimport { useCallback, useInsertionEffect, useRef } from \"react\"\nimport { VisualState } from \"./use-visual-state\"\n\n/**\n * Creates a ref function that, when called, hydrates the provided\n * external ref and VisualElement.\n */\nexport function useMotionRef<Instance, RenderState>(\n visualState: VisualState<Instance, RenderState>,\n visualElement?: VisualElement<Instance> | null,\n externalRef?: React.Ref<Instance>\n): React.Ref<Instance> {\n /**\n * Store externalRef in a ref to avoid including it in the useCallback\n * dependency array. Including externalRef in dependencies causes issues\n * with libraries like Radix UI that create new callback refs on each render\n * when using asChild - this would cause the callback to be recreated,\n * triggering element remounts and breaking AnimatePresence exit animations.\n */\n const externalRefContainer = useRef(externalRef)\n useInsertionEffect(() => {\n externalRefContainer.current = externalRef\n })\n\n // Store cleanup function returned by callback refs (React 19 feature)\n const refCleanup = useRef<(() => void) | null>(null)\n\n return useCallback(\n (instance: Instance) => {\n if (instance) {\n visualState.onMount?.(instance)\n }\n\n const ref = externalRefContainer.current\n if (typeof ref === \"function\") {\n if (instance) {\n const cleanup = ref(instance)\n if (typeof cleanup === \"function\") {\n refCleanup.current = cleanup\n }\n } else if (refCleanup.current) {\n refCleanup.current()\n refCleanup.current = null\n } else {\n ref(instance)\n }\n } else if (ref) {\n ;(ref as React.MutableRefObject<Instance>).current = instance\n }\n\n if (visualElement) {\n instance ? visualElement.mount(instance) : visualElement.unmount()\n }\n },\n [visualElement]\n )\n}\n"],"names":[],"mappings":";;;AAOA;;;AAGG;;AAMC;;;;;;AAMG;AACH;;AAEI;AACJ;;AAGA;AAEA;;AAGY;;AAGJ;AACA;;AAEQ;AACA;AACI;;;AAED;;AAEH;;;;;;;AAKF;;;AAIF;;AAER;AAGR;;"}
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166
node_modules/framer-motion/dist/es/motion/utils/use-visual-element.mjs
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node_modules/framer-motion/dist/es/motion/utils/use-visual-element.mjs
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"use client";
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import { optimizedAppearDataAttribute } from 'motion-dom';
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import { useContext, useRef, useInsertionEffect, useEffect } from 'react';
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import { LazyContext } from '../../context/LazyContext.mjs';
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import { MotionConfigContext } from '../../context/MotionConfigContext.mjs';
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import { MotionContext } from '../../context/MotionContext/index.mjs';
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import { PresenceContext } from '../../context/PresenceContext.mjs';
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import { SwitchLayoutGroupContext } from '../../context/SwitchLayoutGroupContext.mjs';
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import { isRefObject } from '../../utils/is-ref-object.mjs';
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import { useIsomorphicLayoutEffect } from '../../utils/use-isomorphic-effect.mjs';
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function useVisualElement(Component, visualState, props, createVisualElement, ProjectionNodeConstructor, isSVG) {
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const { visualElement: parent } = useContext(MotionContext);
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const lazyContext = useContext(LazyContext);
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const presenceContext = useContext(PresenceContext);
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const motionConfig = useContext(MotionConfigContext);
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const reducedMotionConfig = motionConfig.reducedMotion;
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const skipAnimations = motionConfig.skipAnimations;
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const visualElementRef = useRef(null);
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/**
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* Track whether the component has been through React's commit phase.
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* Used to detect when LazyMotion features load after the component has mounted.
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*/
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const hasMountedOnce = useRef(false);
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/**
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* If we haven't preloaded a renderer, check to see if we have one lazy-loaded
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*/
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createVisualElement =
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createVisualElement ||
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lazyContext.renderer;
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if (!visualElementRef.current && createVisualElement) {
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visualElementRef.current = createVisualElement(Component, {
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visualState,
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parent,
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props,
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presenceContext,
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blockInitialAnimation: presenceContext
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? presenceContext.initial === false
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: false,
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reducedMotionConfig,
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skipAnimations,
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isSVG,
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});
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/**
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* If the component has already mounted before features loaded (e.g. via
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* LazyMotion with async feature loading), we need to force the initial
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* animation to run. Otherwise state changes that occurred before features
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* loaded will be lost and the element will snap to its final state.
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*/
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if (hasMountedOnce.current && visualElementRef.current) {
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visualElementRef.current.manuallyAnimateOnMount = true;
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}
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}
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const visualElement = visualElementRef.current;
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/**
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* Load Motion gesture and animation features. These are rendered as renderless
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* components so each feature can optionally make use of React lifecycle methods.
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*/
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const initialLayoutGroupConfig = useContext(SwitchLayoutGroupContext);
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if (visualElement &&
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!visualElement.projection &&
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ProjectionNodeConstructor &&
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(visualElement.type === "html" || visualElement.type === "svg")) {
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createProjectionNode(visualElementRef.current, props, ProjectionNodeConstructor, initialLayoutGroupConfig);
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}
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const isMounted = useRef(false);
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useInsertionEffect(() => {
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/**
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* Check the component has already mounted before calling
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* `update` unnecessarily. This ensures we skip the initial update.
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*/
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if (visualElement && isMounted.current) {
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visualElement.update(props, presenceContext);
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}
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});
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/**
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* Cache this value as we want to know whether HandoffAppearAnimations
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* was present on initial render - it will be deleted after this.
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*/
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const optimisedAppearId = props[optimizedAppearDataAttribute];
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const wantsHandoff = useRef(Boolean(optimisedAppearId) &&
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typeof window !== "undefined" &&
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!window.MotionHandoffIsComplete?.(optimisedAppearId) &&
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window.MotionHasOptimisedAnimation?.(optimisedAppearId));
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useIsomorphicLayoutEffect(() => {
|
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/**
|
||||
* Track that this component has mounted. This is used to detect when
|
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* LazyMotion features load after the component has already committed.
|
||||
*/
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hasMountedOnce.current = true;
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if (!visualElement)
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return;
|
||||
isMounted.current = true;
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window.MotionIsMounted = true;
|
||||
visualElement.updateFeatures();
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||||
visualElement.scheduleRenderMicrotask();
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||||
/**
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||||
* Ideally this function would always run in a useEffect.
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*
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||||
* However, if we have optimised appear animations to handoff from,
|
||||
* it needs to happen synchronously to ensure there's no flash of
|
||||
* incorrect styles in the event of a hydration error.
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||||
*
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* So if we detect a situtation where optimised appear animations
|
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* are running, we use useLayoutEffect to trigger animations.
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*/
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||||
if (wantsHandoff.current && visualElement.animationState) {
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||||
visualElement.animationState.animateChanges();
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||||
}
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});
|
||||
useEffect(() => {
|
||||
if (!visualElement)
|
||||
return;
|
||||
if (!wantsHandoff.current && visualElement.animationState) {
|
||||
visualElement.animationState.animateChanges();
|
||||
}
|
||||
if (wantsHandoff.current) {
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||||
// This ensures all future calls to animateChanges() in this component will run in useEffect
|
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queueMicrotask(() => {
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window.MotionHandoffMarkAsComplete?.(optimisedAppearId);
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});
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wantsHandoff.current = false;
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||||
}
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||||
/**
|
||||
* Now we've finished triggering animations for this element we
|
||||
* can wipe the enteringChildren set for the next render.
|
||||
*/
|
||||
visualElement.enteringChildren = undefined;
|
||||
});
|
||||
return visualElement;
|
||||
}
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||||
function createProjectionNode(visualElement, props, ProjectionNodeConstructor, initialPromotionConfig) {
|
||||
const { layoutId, layout, drag, dragConstraints, layoutScroll, layoutRoot, layoutAnchor, layoutCrossfade, } = props;
|
||||
visualElement.projection = new ProjectionNodeConstructor(visualElement.latestValues, props["data-framer-portal-id"]
|
||||
? undefined
|
||||
: getClosestProjectingNode(visualElement.parent));
|
||||
visualElement.projection.setOptions({
|
||||
layoutId,
|
||||
layout,
|
||||
alwaysMeasureLayout: Boolean(drag) || (dragConstraints && isRefObject(dragConstraints)),
|
||||
visualElement,
|
||||
/**
|
||||
* TODO: Update options in an effect. This could be tricky as it'll be too late
|
||||
* to update by the time layout animations run.
|
||||
* We also need to fix this safeToRemove by linking it up to the one returned by usePresence,
|
||||
* ensuring it gets called if there's no potential layout animations.
|
||||
*
|
||||
*/
|
||||
animationType: typeof layout === "string" ? layout : "both",
|
||||
initialPromotionConfig,
|
||||
crossfade: layoutCrossfade,
|
||||
layoutScroll,
|
||||
layoutRoot,
|
||||
layoutAnchor,
|
||||
});
|
||||
}
|
||||
function getClosestProjectingNode(visualElement) {
|
||||
if (!visualElement)
|
||||
return undefined;
|
||||
return visualElement.options.allowProjection !== false
|
||||
? visualElement.projection
|
||||
: getClosestProjectingNode(visualElement.parent);
|
||||
}
|
||||
|
||||
export { useVisualElement };
|
||||
//# sourceMappingURL=use-visual-element.mjs.map
|
||||
1
node_modules/framer-motion/dist/es/motion/utils/use-visual-element.mjs.map
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node_modules/framer-motion/dist/es/motion/utils/use-visual-element.mjs.map
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node_modules/framer-motion/dist/es/motion/utils/use-visual-state.mjs
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node_modules/framer-motion/dist/es/motion/utils/use-visual-state.mjs
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"use client";
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||||
import { resolveMotionValue, isControllingVariants, isVariantNode, isAnimationControls, resolveVariantFromProps } from 'motion-dom';
|
||||
import { useContext } from 'react';
|
||||
import { MotionContext } from '../../context/MotionContext/index.mjs';
|
||||
import { PresenceContext } from '../../context/PresenceContext.mjs';
|
||||
import { useConstant } from '../../utils/use-constant.mjs';
|
||||
|
||||
function makeState({ scrapeMotionValuesFromProps, createRenderState, }, props, context, presenceContext) {
|
||||
const state = {
|
||||
latestValues: makeLatestValues(props, context, presenceContext, scrapeMotionValuesFromProps),
|
||||
renderState: createRenderState(),
|
||||
};
|
||||
return state;
|
||||
}
|
||||
function makeLatestValues(props, context, presenceContext, scrapeMotionValues) {
|
||||
const values = {};
|
||||
const motionValues = scrapeMotionValues(props, {});
|
||||
for (const key in motionValues) {
|
||||
values[key] = resolveMotionValue(motionValues[key]);
|
||||
}
|
||||
let { initial, animate } = props;
|
||||
const isControllingVariants$1 = isControllingVariants(props);
|
||||
const isVariantNode$1 = isVariantNode(props);
|
||||
if (context &&
|
||||
isVariantNode$1 &&
|
||||
!isControllingVariants$1 &&
|
||||
props.inherit !== false) {
|
||||
if (initial === undefined)
|
||||
initial = context.initial;
|
||||
if (animate === undefined)
|
||||
animate = context.animate;
|
||||
}
|
||||
let isInitialAnimationBlocked = presenceContext
|
||||
? presenceContext.initial === false
|
||||
: false;
|
||||
isInitialAnimationBlocked = isInitialAnimationBlocked || initial === false;
|
||||
const variantToSet = isInitialAnimationBlocked ? animate : initial;
|
||||
if (variantToSet &&
|
||||
typeof variantToSet !== "boolean" &&
|
||||
!isAnimationControls(variantToSet)) {
|
||||
const list = Array.isArray(variantToSet) ? variantToSet : [variantToSet];
|
||||
for (let i = 0; i < list.length; i++) {
|
||||
const resolved = resolveVariantFromProps(props, list[i]);
|
||||
if (resolved) {
|
||||
const { transitionEnd, transition, ...target } = resolved;
|
||||
for (const key in target) {
|
||||
let valueTarget = target[key];
|
||||
if (Array.isArray(valueTarget)) {
|
||||
/**
|
||||
* Take final keyframe if the initial animation is blocked because
|
||||
* we want to initialise at the end of that blocked animation.
|
||||
*/
|
||||
const index = isInitialAnimationBlocked
|
||||
? valueTarget.length - 1
|
||||
: 0;
|
||||
valueTarget = valueTarget[index];
|
||||
}
|
||||
if (valueTarget !== null) {
|
||||
values[key] = valueTarget;
|
||||
}
|
||||
}
|
||||
for (const key in transitionEnd) {
|
||||
values[key] = transitionEnd[key];
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return values;
|
||||
}
|
||||
const makeUseVisualState = (config) => (props, isStatic) => {
|
||||
const context = useContext(MotionContext);
|
||||
const presenceContext = useContext(PresenceContext);
|
||||
const make = () => makeState(config, props, context, presenceContext);
|
||||
return isStatic ? make() : useConstant(make);
|
||||
};
|
||||
|
||||
export { makeUseVisualState };
|
||||
//# sourceMappingURL=use-visual-state.mjs.map
|
||||
1
node_modules/framer-motion/dist/es/motion/utils/use-visual-state.mjs.map
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node_modules/framer-motion/dist/es/motion/utils/use-visual-state.mjs.map
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node_modules/framer-motion/dist/es/motion/utils/valid-prop.mjs
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node_modules/framer-motion/dist/es/motion/utils/valid-prop.mjs
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/**
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* A list of all valid MotionProps.
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*
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* @privateRemarks
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* This doesn't throw if a `MotionProp` name is missing - it should.
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*/
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const validMotionProps = new Set([
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"animate",
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"exit",
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"variants",
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"initial",
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"style",
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"values",
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"variants",
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"transition",
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"transformTemplate",
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"custom",
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"inherit",
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"onBeforeLayoutMeasure",
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||||
"onAnimationStart",
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"onAnimationComplete",
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"onUpdate",
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"onDragStart",
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"onDrag",
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"onDragEnd",
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"onMeasureDragConstraints",
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"onDirectionLock",
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"onDragTransitionEnd",
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"_dragX",
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"_dragY",
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"onHoverStart",
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"onHoverEnd",
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"onViewportEnter",
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"onViewportLeave",
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"globalTapTarget",
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"propagate",
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"ignoreStrict",
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"viewport",
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]);
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/**
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* Check whether a prop name is a valid `MotionProp` key.
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*
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* @param key - Name of the property to check
|
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* @returns `true` is key is a valid `MotionProp`.
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*
|
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* @public
|
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*/
|
||||
function isValidMotionProp(key) {
|
||||
return (key.startsWith("while") ||
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(key.startsWith("drag") && key !== "draggable") ||
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key.startsWith("layout") ||
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key.startsWith("onTap") ||
|
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key.startsWith("onPan") ||
|
||||
key.startsWith("onLayout") ||
|
||||
validMotionProps.has(key));
|
||||
}
|
||||
|
||||
export { isValidMotionProp };
|
||||
//# sourceMappingURL=valid-prop.mjs.map
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||||
1
node_modules/framer-motion/dist/es/motion/utils/valid-prop.mjs.map
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node_modules/framer-motion/dist/es/motion/utils/valid-prop.mjs.map
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{"version":3,"file":"valid-prop.mjs","sources":["../../../../src/motion/utils/valid-prop.ts"],"sourcesContent":["import { MotionProps } from \"../types\"\n\n/**\n * A list of all valid MotionProps.\n *\n * @privateRemarks\n * This doesn't throw if a `MotionProp` name is missing - it should.\n */\nconst validMotionProps = new Set<keyof MotionProps>([\n \"animate\",\n \"exit\",\n \"variants\",\n \"initial\",\n \"style\",\n \"values\",\n \"variants\",\n \"transition\",\n \"transformTemplate\",\n \"custom\",\n \"inherit\",\n \"onBeforeLayoutMeasure\",\n \"onAnimationStart\",\n \"onAnimationComplete\",\n \"onUpdate\",\n \"onDragStart\",\n \"onDrag\",\n \"onDragEnd\",\n \"onMeasureDragConstraints\",\n \"onDirectionLock\",\n \"onDragTransitionEnd\",\n \"_dragX\",\n \"_dragY\",\n \"onHoverStart\",\n \"onHoverEnd\",\n \"onViewportEnter\",\n \"onViewportLeave\",\n \"globalTapTarget\",\n \"propagate\",\n \"ignoreStrict\",\n \"viewport\",\n])\n\n/**\n * Check whether a prop name is a valid `MotionProp` key.\n *\n * @param key - Name of the property to check\n * @returns `true` is key is a valid `MotionProp`.\n *\n * @public\n */\nexport function isValidMotionProp(key: string) {\n return (\n key.startsWith(\"while\") ||\n (key.startsWith(\"drag\") && key !== \"draggable\") ||\n key.startsWith(\"layout\") ||\n key.startsWith(\"onTap\") ||\n key.startsWith(\"onPan\") ||\n key.startsWith(\"onLayout\") ||\n validMotionProps.has(key as keyof MotionProps)\n )\n}\n"],"names":[],"mappings":"AAEA;;;;;AAKG;AACH,MAAM,gBAAgB,GAAG,IAAI,GAAG,CAAoB;IAChD,SAAS;IACT,MAAM;IACN,UAAU;IACV,SAAS;IACT,OAAO;IACP,QAAQ;IACR,UAAU;IACV,YAAY;IACZ,mBAAmB;IACnB,QAAQ;IACR,SAAS;IACT,uBAAuB;IACvB,kBAAkB;IAClB,qBAAqB;IACrB,UAAU;IACV,aAAa;IACb,QAAQ;IACR,WAAW;IACX,0BAA0B;IAC1B,iBAAiB;IACjB,qBAAqB;IACrB,QAAQ;IACR,QAAQ;IACR,cAAc;IACd,YAAY;IACZ,iBAAiB;IACjB,iBAAiB;IACjB,iBAAiB;IACjB,WAAW;IACX,cAAc;IACd,UAAU;AACb,CAAA,CAAC;AAEF;;;;;;;AAOG;AACG,SAAU,iBAAiB,CAAC,GAAW,EAAA;AACzC,IAAA,QACI,GAAG,CAAC,UAAU,CAAC,OAAO,CAAC;SACtB,GAAG,CAAC,UAAU,CAAC,MAAM,CAAC,IAAI,GAAG,KAAK,WAAW,CAAC;AAC/C,QAAA,GAAG,CAAC,UAAU,CAAC,QAAQ,CAAC;AACxB,QAAA,GAAG,CAAC,UAAU,CAAC,OAAO,CAAC;AACvB,QAAA,GAAG,CAAC,UAAU,CAAC,OAAO,CAAC;AACvB,QAAA,GAAG,CAAC,UAAU,CAAC,UAAU,CAAC;AAC1B,QAAA,gBAAgB,CAAC,GAAG,CAAC,GAAwB,CAAC;AAEtD;;;;"}
|
||||
Reference in New Issue
Block a user