fix: resolve TypeScript errors in frontend build
This commit is contained in:
389
node_modules/@tiptap/vue-3/dist/menus/index.d.ts
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vendored
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389
node_modules/@tiptap/vue-3/dist/menus/index.d.ts
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import * as prosemirror_state from 'prosemirror-state';
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import * as prosemirror_view from 'prosemirror-view';
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import * as _tiptap_core from '@tiptap/core';
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import { Editor } from '@tiptap/core';
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import * as _floating_ui_dom from '@floating-ui/dom';
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import { VirtualElement, offset, flip, shift, arrow, size, autoPlacement, hide, inline } from '@floating-ui/dom';
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import * as vue from 'vue';
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import { PropType } from 'vue';
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import { PluginKey, EditorState } from '@tiptap/pm/state';
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import { EditorView } from '@tiptap/pm/view';
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interface BubbleMenuPluginProps {
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/**
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* The plugin key.
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* @type {PluginKey | string}
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* @default 'bubbleMenu'
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*/
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pluginKey: PluginKey | string;
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/**
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* The editor instance.
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*/
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editor: Editor;
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/**
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* The DOM element that contains your menu.
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* @type {HTMLElement}
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* @default null
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*/
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element: HTMLElement;
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/**
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* The delay in milliseconds before the menu should be updated.
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* This can be useful to prevent performance issues.
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* @type {number}
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* @default 250
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*/
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updateDelay?: number;
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/**
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* The delay in milliseconds before the menu position should be updated on window resize.
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* This can be useful to prevent performance issues.
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* @type {number}
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* @default 60
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*/
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resizeDelay?: number;
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/**
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* A function that determines whether the menu should be shown or not.
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* If this function returns `false`, the menu will be hidden, otherwise it will be shown.
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*/
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shouldShow?: ((props: {
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editor: Editor;
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element: HTMLElement;
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view: EditorView;
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state: EditorState;
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oldState?: EditorState;
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from: number;
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to: number;
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}) => boolean) | null;
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/**
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* The DOM element to append your menu to. Default is the editor's parent element.
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*
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* Sometimes the menu needs to be appended to a different DOM context due to accessibility, clipping, or z-index issues.
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*
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* @type {HTMLElement}
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* @default null
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*/
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appendTo?: HTMLElement | (() => HTMLElement);
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/**
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* A function that returns the virtual element for the menu.
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* This is useful when the menu needs to be positioned relative to a specific DOM element.
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* @type {() => VirtualElement | null}
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* @default Position based on the selection.
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*/
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getReferencedVirtualElement?: () => VirtualElement | null;
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/**
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* The options for the bubble menu. Those are passed to Floating UI and include options for the placement, offset, flip, shift, arrow, size, autoPlacement,
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* hide, and inline middlewares.
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* @default {}
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* @see https://floating-ui.com/docs/computePosition#options
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*/
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options?: {
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strategy?: 'absolute' | 'fixed';
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placement?: 'top' | 'right' | 'bottom' | 'left' | 'top-start' | 'top-end' | 'right-start' | 'right-end' | 'bottom-start' | 'bottom-end' | 'left-start' | 'left-end';
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offset?: Parameters<typeof offset>[0] | boolean;
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flip?: Parameters<typeof flip>[0] | boolean;
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shift?: Parameters<typeof shift>[0] | boolean;
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arrow?: Parameters<typeof arrow>[0] | false;
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size?: Parameters<typeof size>[0] | boolean;
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autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean;
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hide?: Parameters<typeof hide>[0] | boolean;
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inline?: Parameters<typeof inline>[0] | boolean;
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onShow?: () => void;
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onHide?: () => void;
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onUpdate?: () => void;
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onDestroy?: () => void;
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/**
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* The scrollable element that should be listened to when updating the position of the bubble menu.
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* If not provided, the window will be used.
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* @type {HTMLElement | Window}
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*/
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scrollTarget?: HTMLElement | Window;
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};
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}
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declare const BubbleMenu: vue.DefineComponent<vue.ExtractPropTypes<{
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pluginKey: {
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type: PropType<BubbleMenuPluginProps["pluginKey"]>;
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default: undefined;
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};
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editor: {
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type: PropType<BubbleMenuPluginProps["editor"]>;
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required: true;
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};
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updateDelay: {
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type: PropType<BubbleMenuPluginProps["updateDelay"]>;
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default: undefined;
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};
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resizeDelay: {
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type: PropType<BubbleMenuPluginProps["resizeDelay"]>;
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default: undefined;
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};
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options: {
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type: PropType<BubbleMenuPluginProps["options"]>;
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default: () => {};
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};
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appendTo: {
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type: PropType<BubbleMenuPluginProps["appendTo"]>;
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default: undefined;
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};
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shouldShow: {
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type: PropType<Exclude<Required<BubbleMenuPluginProps>["shouldShow"], null>>;
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default: null;
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};
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getReferencedVirtualElement: {
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type: PropType<Exclude<Required<BubbleMenuPluginProps>["getReferencedVirtualElement"], null>>;
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default: undefined;
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};
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}>, () => vue.VNode<vue.RendererNode, vue.RendererElement, {
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[key: string]: any;
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}>, {}, {}, {}, vue.ComponentOptionsMixin, vue.ComponentOptionsMixin, {}, string, vue.PublicProps, Readonly<vue.ExtractPropTypes<{
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pluginKey: {
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type: PropType<BubbleMenuPluginProps["pluginKey"]>;
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default: undefined;
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};
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editor: {
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type: PropType<BubbleMenuPluginProps["editor"]>;
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required: true;
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};
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updateDelay: {
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type: PropType<BubbleMenuPluginProps["updateDelay"]>;
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default: undefined;
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};
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resizeDelay: {
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type: PropType<BubbleMenuPluginProps["resizeDelay"]>;
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default: undefined;
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};
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options: {
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type: PropType<BubbleMenuPluginProps["options"]>;
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default: () => {};
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};
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appendTo: {
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type: PropType<BubbleMenuPluginProps["appendTo"]>;
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default: undefined;
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};
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shouldShow: {
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type: PropType<Exclude<Required<BubbleMenuPluginProps>["shouldShow"], null>>;
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default: null;
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};
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getReferencedVirtualElement: {
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type: PropType<Exclude<Required<BubbleMenuPluginProps>["getReferencedVirtualElement"], null>>;
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default: undefined;
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};
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}>> & Readonly<{}>, {
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options: {
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strategy?: "absolute" | "fixed";
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placement?: "top" | "right" | "bottom" | "left" | "top-start" | "top-end" | "right-start" | "right-end" | "bottom-start" | "bottom-end" | "left-start" | "left-end";
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offset?: Parameters<typeof _floating_ui_dom.offset>[0] | boolean;
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flip?: Parameters<typeof _floating_ui_dom.flip>[0] | boolean;
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shift?: Parameters<typeof _floating_ui_dom.shift>[0] | boolean;
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arrow?: Parameters<typeof _floating_ui_dom.arrow>[0] | false;
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size?: Parameters<typeof _floating_ui_dom.size>[0] | boolean;
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autoPlacement?: Parameters<typeof _floating_ui_dom.autoPlacement>[0] | boolean;
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hide?: Parameters<typeof _floating_ui_dom.hide>[0] | boolean;
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inline?: Parameters<typeof _floating_ui_dom.inline>[0] | boolean;
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onShow?: () => void;
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onHide?: () => void;
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onUpdate?: () => void;
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onDestroy?: () => void;
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scrollTarget?: HTMLElement | Window;
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} | undefined;
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pluginKey: string | PluginKey<any>;
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updateDelay: number | undefined;
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resizeDelay: number | undefined;
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appendTo: HTMLElement | (() => HTMLElement) | undefined;
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getReferencedVirtualElement: () => _floating_ui_dom.VirtualElement | null;
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shouldShow: (props: {
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editor: _tiptap_core.Editor;
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element: HTMLElement;
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view: prosemirror_view.EditorView;
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state: prosemirror_state.EditorState;
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oldState?: prosemirror_state.EditorState;
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from: number;
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to: number;
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}) => boolean;
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}, {}, {}, {}, string, vue.ComponentProvideOptions, true, {}, any>;
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interface FloatingMenuPluginProps {
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/**
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* The plugin key for the floating menu.
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* @default 'floatingMenu'
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*/
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pluginKey: PluginKey | string;
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/**
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* The editor instance.
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* @default null
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*/
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editor: Editor;
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/**
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* The DOM element that contains your menu.
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* @default null
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*/
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element: HTMLElement;
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/**
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* The delay in milliseconds before the menu should be updated.
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* This can be useful to prevent performance issues.
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* @type {number}
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* @default 250
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*/
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updateDelay?: number;
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/**
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* The delay in milliseconds before the menu position should be updated on window resize.
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* This can be useful to prevent performance issues.
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* @type {number}
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* @default 60
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*/
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resizeDelay?: number;
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/**
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* The DOM element to append your menu to. Default is the editor's parent element.
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*
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* Sometimes the menu needs to be appended to a different DOM context due to accessibility, clipping, or z-index issues.
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*
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* @type {HTMLElement}
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* @default null
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*/
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appendTo?: HTMLElement | (() => HTMLElement);
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/**
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* A function that determines whether the menu should be shown or not.
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* If this function returns `false`, the menu will be hidden, otherwise it will be shown.
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*/
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shouldShow?: ((props: {
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editor: Editor;
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view: EditorView;
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state: EditorState;
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oldState?: EditorState;
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from: number;
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to: number;
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}) => boolean) | null;
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/**
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* The options for the floating menu. Those are passed to Floating UI and include options for the placement, offset, flip, shift, arrow, size, autoPlacement,
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* hide, and inline middlewares.
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* @default {}
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* @see https://floating-ui.com/docs/computePosition#options
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*/
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options?: {
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strategy?: 'absolute' | 'fixed';
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placement?: 'top' | 'right' | 'bottom' | 'left' | 'top-start' | 'top-end' | 'right-start' | 'right-end' | 'bottom-start' | 'bottom-end' | 'left-start' | 'left-end';
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offset?: Parameters<typeof offset>[0] | boolean;
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flip?: Parameters<typeof flip>[0] | boolean;
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shift?: Parameters<typeof shift>[0] | boolean;
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arrow?: Parameters<typeof arrow>[0] | false;
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size?: Parameters<typeof size>[0] | boolean;
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autoPlacement?: Parameters<typeof autoPlacement>[0] | boolean;
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hide?: Parameters<typeof hide>[0] | boolean;
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inline?: Parameters<typeof inline>[0] | boolean;
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onShow?: () => void;
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onHide?: () => void;
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onUpdate?: () => void;
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onDestroy?: () => void;
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/**
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* The scrollable element that should be listened to when updating the position of the floating menu.
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* If not provided, the window will be used.
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* @type {HTMLElement | Window}
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*/
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scrollTarget?: HTMLElement | Window;
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};
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}
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declare module '@tiptap/core' {
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interface Commands<ReturnType> {
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floatingMenu: {
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/**
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* Update the position of the floating menu.
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* @example editor.commands.updateFloatingMenuPosition()
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*/
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updateFloatingMenuPosition: () => ReturnType;
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};
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}
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}
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declare const FloatingMenu: vue.DefineComponent<vue.ExtractPropTypes<{
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pluginKey: {
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type: null;
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default: undefined;
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};
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editor: {
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type: PropType<FloatingMenuPluginProps["editor"]>;
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required: true;
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};
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updateDelay: {
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type: PropType<FloatingMenuPluginProps["updateDelay"]>;
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default: undefined;
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};
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resizeDelay: {
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type: PropType<FloatingMenuPluginProps["resizeDelay"]>;
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default: undefined;
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};
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options: {
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type: PropType<FloatingMenuPluginProps["options"]>;
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default: () => {};
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};
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appendTo: {
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type: PropType<FloatingMenuPluginProps["appendTo"]>;
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default: undefined;
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};
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shouldShow: {
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type: PropType<Exclude<Required<FloatingMenuPluginProps>["shouldShow"], null>>;
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default: null;
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};
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}>, () => vue.VNode<vue.RendererNode, vue.RendererElement, {
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[key: string]: any;
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}>, {}, {}, {}, vue.ComponentOptionsMixin, vue.ComponentOptionsMixin, {}, string, vue.PublicProps, Readonly<vue.ExtractPropTypes<{
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pluginKey: {
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type: null;
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default: undefined;
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};
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editor: {
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type: PropType<FloatingMenuPluginProps["editor"]>;
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required: true;
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};
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updateDelay: {
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type: PropType<FloatingMenuPluginProps["updateDelay"]>;
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default: undefined;
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};
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resizeDelay: {
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type: PropType<FloatingMenuPluginProps["resizeDelay"]>;
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default: undefined;
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};
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options: {
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type: PropType<FloatingMenuPluginProps["options"]>;
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default: () => {};
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};
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appendTo: {
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type: PropType<FloatingMenuPluginProps["appendTo"]>;
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default: undefined;
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};
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shouldShow: {
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type: PropType<Exclude<Required<FloatingMenuPluginProps>["shouldShow"], null>>;
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default: null;
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};
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}>> & Readonly<{}>, {
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options: {
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strategy?: "absolute" | "fixed";
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placement?: "top" | "right" | "bottom" | "left" | "top-start" | "top-end" | "right-start" | "right-end" | "bottom-start" | "bottom-end" | "left-start" | "left-end";
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offset?: Parameters<typeof _floating_ui_dom.offset>[0] | boolean;
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flip?: Parameters<typeof _floating_ui_dom.flip>[0] | boolean;
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shift?: Parameters<typeof _floating_ui_dom.shift>[0] | boolean;
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arrow?: Parameters<typeof _floating_ui_dom.arrow>[0] | false;
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size?: Parameters<typeof _floating_ui_dom.size>[0] | boolean;
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autoPlacement?: Parameters<typeof _floating_ui_dom.autoPlacement>[0] | boolean;
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hide?: Parameters<typeof _floating_ui_dom.hide>[0] | boolean;
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inline?: Parameters<typeof _floating_ui_dom.inline>[0] | boolean;
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onShow?: () => void;
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onHide?: () => void;
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onUpdate?: () => void;
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onDestroy?: () => void;
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scrollTarget?: HTMLElement | Window;
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} | undefined;
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pluginKey: any;
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updateDelay: number | undefined;
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resizeDelay: number | undefined;
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appendTo: HTMLElement | (() => HTMLElement) | undefined;
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shouldShow: (props: {
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editor: _tiptap_core.Editor;
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view: prosemirror_view.EditorView;
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state: prosemirror_state.EditorState;
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oldState?: prosemirror_state.EditorState;
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from: number;
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to: number;
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}) => boolean;
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}, {}, {}, {}, string, vue.ComponentProvideOptions, true, {}, any>;
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export { BubbleMenu, FloatingMenu };
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Block a user